diff options
| author | néo Luigi <85024393+neoluigi4123@users.noreply.github.com> | 2026-10-30 18:04:26 +0100 |
|---|---|---|
| committer | kraibse <33869366+kraibse@users.noreply.github.com> | 2026-10-30 20:27:35 +0100 |
| commit | d2ac2275247a9ecb3e1404606f7026c6402533b8 (patch) | |
| tree | b9842b0cd90729c3745c1285dcbdc8337cba118d /src/core/core.cpp | |
| parent | 8a72dc011e0a30a6bddd1f2476a94927787e6e15 (diff) | |
Fixed game support about docked/handheld mode, applying only to ns2 games. Tested on windows.
Diffstat (limited to 'src/core/core.cpp')
| -rw-r--r-- | src/core/core.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp index 64e1d8de06..8f9d18c141 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -1059,6 +1059,8 @@ void System::ApplySettings() { if (IsPoweredOn()) { Renderer().RefreshBaseSettings(); + // Frontends switch docked/handheld through the settings; let the running game know. + GetAppletManager().OperationModeChanged(); } } |
