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authorAleksandr Popovich <alekpopo@pm.me>2025-06-05 18:59:47 +0000
committercrueter <crueter@noreply.localhost>2025-06-05 18:59:47 +0000
commit76fa5255926da8f6339e7be5bf106646acedf78a (patch)
tree8ea533a7d748a9a5404e15a1063b11a832b2f007 /src/core/core.h
parent7e13da47af71814d612c6c060be68e8ba84271ff (diff)
Added the public lobby to android. (#125)
This is adapted from kleidis old PR to Azahar. Changes from it: - Fixed inconsistent button styling in the dialog for connection - Allowed to hide both empty and full rooms. - Proper serving of preferred games - Enables web service for android by default - Better implementation of multiplayer.cpp that works with oop Also fixes the room network class and turns it into a static namespace in network Signed-off-by: Aleksandr Popovich <alekpopo@pm.me> Co-authored-by: swurl <swurl@swurl.xyz> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/125 Co-authored-by: Aleksandr Popovich <alekpopo@pm.me> Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
Diffstat (limited to 'src/core/core.h')
-rw-r--r--src/core/core.h13
1 files changed, 3 insertions, 10 deletions
diff --git a/src/core/core.h b/src/core/core.h
index 0cc1108b80..99b1c5641f 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -1,6 +1,9 @@
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
+// SPDX-FileCopyrightText: 2025 Eden Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
#pragma once
#include <cstddef>
@@ -104,10 +107,6 @@ namespace Core::HID {
class HIDCore;
}
-namespace Network {
-class RoomNetwork;
-}
-
namespace Tools {
class RenderdocAPI;
}
@@ -380,12 +379,6 @@ public:
[[nodiscard]] Core::Debugger& GetDebugger();
[[nodiscard]] const Core::Debugger& GetDebugger() const;
- /// Gets a mutable reference to the Room Network.
- [[nodiscard]] Network::RoomNetwork& GetRoomNetwork();
-
- /// Gets an immutable reference to the Room Network.
- [[nodiscard]] const Network::RoomNetwork& GetRoomNetwork() const;
-
[[nodiscard]] Tools::RenderdocAPI& GetRenderdocAPI();
void SetExitLocked(bool locked);