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authorRodrigo Locatti <reinuseslisp@airmail.cc>2020-06-24 01:51:15 -0300
committerGitHub <noreply@github.com>2020-06-24 01:51:15 -0300
commitba834728793d520df3da6b3a017a481d2387e1c7 (patch)
tree783967c26d0c5a4e2859a99bc8ca14ff160d2ec5 /src/core/core_timing.cpp
parentb465ef400e30d13bd97e4b94274f5101660af687 (diff)
parent11ea8fa16b608bda29fd558f77f331f738752334 (diff)
Merge pull request #4129 from Morph1984/texture-shadow-lod-workaround
gl_shader_decompiler: Workaround textureLod when GL_EXT_texture_shadow_lod is not available
Diffstat (limited to 'src/core/core_timing.cpp')
0 files changed, 0 insertions, 0 deletions