diff options
| author | John <john@eden-emu.dev> | 2026-02-13 18:37:42 +0100 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2026-02-13 18:37:42 +0100 |
| commit | ee428deb1eddf69fdc04486851c796f061187c86 (patch) | |
| tree | d7c5b834cd4eb8dbcbcb7a04e54d5f9b1e6d5166 /src/core/core_timing.cpp | |
| parent | 07bc77c7e7aead75c5a71a1e6f63c6d03090b716 (diff) | |
[settings] Set EDS to 2 as default on Windows/FreeBSD (#3532)
<video src="/attachments/9a1b2e43-0acf-4a40-9be5-db93b1164111" title="Regressions" controls></video>
This PR fixes Sonic's broken graphics.
- EDS3 hard coded as _WIN32 default broke graphics and was the issue. Manually adjusting EDS[0-3] per-game/global settings can not fix graphics.
- EDS2 hard coded as _WIN32 default fixes graphical issues. Manually adjusting EDS[0-3] per-game/global settings works as intended.
- EDS0 as _WIN32 default was also tested and works. Old logic behavior before #292 regression.
Co-authored-by: DraVee <dravee@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3532
Reviewed-by: DraVee <dravee@eden-emu.dev>
Co-authored-by: John <john@eden-emu.dev>
Co-committed-by: John <john@eden-emu.dev>
Diffstat (limited to 'src/core/core_timing.cpp')
0 files changed, 0 insertions, 0 deletions
