diff options
| author | Duncan Ogilvie <mr.exodia.tpodt@gmail.com> | 2026-06-04 05:49:23 +0200 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2026-06-04 05:49:23 +0200 |
| commit | aadcc24aac4da5f421bf114551240298fada2aff (patch) | |
| tree | ab864463cc8a2857701cad32b1fdf48859f27a94 /src/core/debugger/debugger_interface.h | |
| parent | 89199f4d279bff0c664fb9142b1945d0c6d93ee8 (diff) | |
[core/debugger] Protocol-compliant vCont support (#3896)
(gdb) set scheduler-locking on
(gdb) continue
As discussed in #3848, follow-up to implement vCont support according to spec.
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3896
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Diffstat (limited to 'src/core/debugger/debugger_interface.h')
| -rw-r--r-- | src/core/debugger/debugger_interface.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/core/debugger/debugger_interface.h b/src/core/debugger/debugger_interface.h index 4e18749249..d48dd892da 100644 --- a/src/core/debugger/debugger_interface.h +++ b/src/core/debugger/debugger_interface.h @@ -1,4 +1,4 @@ -// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project @@ -20,11 +20,11 @@ struct DebugWatchpoint; namespace Core { enum class DebuggerAction { - Interrupt, ///< Stop emulation as soon as possible. - Continue, ///< Resume emulation. - StepThreadLocked, ///< Step the currently-active thread without resuming others. - StepThreadUnlocked, ///< Step the currently-active thread and resume others. - ShutdownEmulation, ///< Shut down the emulator. + Interrupt, ///< Stop emulation as soon as possible. + Continue, ///< Resume emulation. + ContinueThreads, ///< Resume only specific threads (listed in frontend). + StepThread, ///< Step the active thread and resume only threads listed in frontend. + ShutdownEmulation, ///< Shut down the emulator. }; class DebuggerBackend { |
