diff options
| author | Keve1227 <killenlillen02@gmail.com> | 2023-06-03 17:23:14 +0200 |
|---|---|---|
| committer | Keve1227 <killenlillen02@gmail.com> | 2023-06-03 17:23:14 +0200 |
| commit | 0cadb7a70587298eee2429dbd4a7010ef6ab7950 (patch) | |
| tree | 732c6593eaeb99bbed7f53ef39f0d317d437bbfa /src/core/file_sys/control_metadata.cpp | |
| parent | 69daffcc2ff3abda1edcc7cc15f1c3774cfb22e5 (diff) | |
Update Chinese NX language names
... as per the TLoZ: TotK icon files. Would this conflict with older games?
Diffstat (limited to 'src/core/file_sys/control_metadata.cpp')
| -rw-r--r-- | src/core/file_sys/control_metadata.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/core/file_sys/control_metadata.cpp b/src/core/file_sys/control_metadata.cpp index 50f44f598f..cd9ac2e751 100644 --- a/src/core/file_sys/control_metadata.cpp +++ b/src/core/file_sys/control_metadata.cpp @@ -23,8 +23,8 @@ const std::array<const char*, 16> LANGUAGE_NAMES{{ "Portuguese", "Russian", "Korean", - "Taiwanese", - "Chinese", + "TraditionalChinese", + "SimplifiedChinese", "BrazilianPortuguese", }}; @@ -45,17 +45,17 @@ constexpr std::array<Language, 18> language_to_codes = {{ Language::German, Language::Italian, Language::Spanish, - Language::Chinese, + Language::SimplifiedChinese, Language::Korean, Language::Dutch, Language::Portuguese, Language::Russian, - Language::Taiwanese, + Language::TraditionalChinese, Language::BritishEnglish, Language::CanadianFrench, Language::LatinAmericanSpanish, - Language::Chinese, - Language::Taiwanese, + Language::SimplifiedChinese, + Language::TraditionalChinese, Language::BrazilianPortuguese, }}; |
