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| author | Lioncash <mathew1800@gmail.com> | 2019-05-14 17:59:25 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2019-05-20 14:14:48 -0400 |
| commit | 76254ee5b2c3b7266a05ab36c4aab6abc3dd3664 (patch) | |
| tree | 428c740987e848b54baf21ce7489b1a40644e1db /src/core/file_sys/control_metadata.cpp | |
| parent | c5d1b1ee50711f2b63cde7a9199a9a1ee384a173 (diff) | |
gl_shader_decompiler: Replace individual overloads with the fmt-based one
Gets rid of the need to special-case brace handling depending on the
overload used, and makes it consistent across the board with how fmt
handles them.
Strings with compile-time deducible strings are directly forwarded to
std::string's constructor, so we don't need to worry about the
performance difference here, as it'll be identical.
Diffstat (limited to 'src/core/file_sys/control_metadata.cpp')
0 files changed, 0 insertions, 0 deletions
