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authorLioncash <mathew1800@gmail.com>2019-10-23 23:44:30 -0400
committerLioncash <mathew1800@gmail.com>2019-10-24 00:25:38 -0400
commit1f2a584d55317400d6aeaf42796e1d3b0557a87a (patch)
tree3763e62e6f05e46a26c0acf4a7e129e8786ee0fe /src/core/file_sys/kernel_executable.cpp
parent273bcde6bc226294cc219da187fb84077ed4210d (diff)
shader_ir: Use std::array with pair instead of unordered_map
Given the overall size of the maps are very small, we can use arrays of pairs here instead of always heap allocating a new map every time the functions are called. Given the small size of the maps, the difference in container lookups are negligible, especially given the entries are already sorted.
Diffstat (limited to 'src/core/file_sys/kernel_executable.cpp')
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