diff options
| author | Lioncash <mathew1800@gmail.com> | 2018-09-19 19:19:05 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2018-09-19 19:34:08 -0400 |
| commit | 315f6ef402cb0e5393113ba245f7a4da816590d0 (patch) | |
| tree | 3ea50f87bd2867732be3d68c3ba8207a5c95ad01 /src/core/file_sys/patch_manager.h | |
| parent | bd66646f8b9ad17f7a506fe2ac2e23f9890e96c4 (diff) | |
file-sys: Default heavy-weight class destructors in the cpp file
Several classes have a lot of non-trivial members within them, or don't
but likely should have the destructor defaulted in the cpp file for
future-proofing/being more friendly to forward declarations.
Leaving the destructor unspecified allows the compiler to inline the
destruction code all over the place, which is generally undesirable from
a code bloat perspective.
Diffstat (limited to 'src/core/file_sys/patch_manager.h')
| -rw-r--r-- | src/core/file_sys/patch_manager.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/core/file_sys/patch_manager.h b/src/core/file_sys/patch_manager.h index b521977b21..209cab1dc2 100644 --- a/src/core/file_sys/patch_manager.h +++ b/src/core/file_sys/patch_manager.h @@ -34,6 +34,7 @@ std::string FormatPatchTypeName(PatchType type); class PatchManager { public: explicit PatchManager(u64 title_id); + ~PatchManager(); // Currently tracked ExeFS patches: // - Game Updates |
