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authorLioncash <mathew1800@gmail.com>2018-04-19 19:59:20 -0400
committerLioncash <mathew1800@gmail.com>2018-04-19 19:59:25 -0400
commit21fa39b4f6283383fe185771dd2d35255ce925fc (patch)
tree8df3fdcab70adc2cf876cbdb668b758bbc187b53 /src/core/file_sys/program_metadata.cpp
parent989fc470208b986d80eebfb344d8657a6ca4317a (diff)
glsl_shader_decompiler: Append indentation without constructing a separate std::string
The interface of std::string already lets us append N copies of a character to an existing string.
Diffstat (limited to 'src/core/file_sys/program_metadata.cpp')
0 files changed, 0 insertions, 0 deletions