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authorLioncash <mathew1800@gmail.com>2018-09-29 18:47:00 -0400
committerLioncash <mathew1800@gmail.com>2018-09-30 02:30:01 -0400
commit9d8f4d934b8c8eb44a7dff80f3b44351bcf75cfc (patch)
treea9e0bbc02013f0dbc6409af9c8685a8b8b9e9f32 /src/core/file_sys/savedata_factory.cpp
parentf4dbd712a0f64d066cb8af6b8731b888ecdf7096 (diff)
kernel/process: Make data member variables private
Makes the public interface consistent in terms of how accesses are done on a process object. It also makes it slightly nicer to reason about the logic of the process class, as we don't want to expose everything to external code.
Diffstat (limited to 'src/core/file_sys/savedata_factory.cpp')
-rw-r--r--src/core/file_sys/savedata_factory.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/file_sys/savedata_factory.cpp b/src/core/file_sys/savedata_factory.cpp
index 9b2c51bbd8..47f2ab9e00 100644
--- a/src/core/file_sys/savedata_factory.cpp
+++ b/src/core/file_sys/savedata_factory.cpp
@@ -81,7 +81,7 @@ std::string SaveDataFactory::GetFullPath(SaveDataSpaceId space, SaveDataType typ
// According to switchbrew, if a save is of type SaveData and the title id field is 0, it should
// be interpreted as the title id of the current process.
if (type == SaveDataType::SaveData && title_id == 0)
- title_id = Core::CurrentProcess()->program_id;
+ title_id = Core::CurrentProcess()->GetTitleID();
std::string out;