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authorcrueter <crueter@eden-emu.dev>2025-09-15 17:21:18 +0200
committercrueter <crueter@eden-emu.dev>2025-09-15 17:21:18 +0200
commitf4386423e88ae2c01b4f7afb1ac46deb50d39332 (patch)
tree8a3b3fc11c9f8fe1f28c3a6fde06eff98f69fa05 /src/core/file_sys/savedata_factory.cpp
parent4c5d03f5defedd6decf2dfbbaca93a518e6d0adc (diff)
[qt] refactor: qt_common lib (#94)
This is part of a series of PRs made in preparation for the QML rewrite. this PR specifically moves a bunch of utility functions from main.cpp into qt_common, with the biggest benefit being that QML can reuse the exact same code through ctx passthrough. Also, QtCommon::Frontend is an abstraction layer over several previously Widgets-specific stuff like QMessageBox that gets used everywhere. The idea is that once QML is implemented, these functions can have a Quick version implemented for systems that don't work well with Widgets (sun) or for those on Plasma 6+ (reduces memory usage w/o Widgets linkage) although Quick from C++ is actually anal, but whatever. Other than that this should also just kinda reduce the size of main.cpp which is a 6000-line behemoth rn, and clangd straight up gives up with it for me (likely caused by the massive amount of headers, which this DOES reduce). In the future, I probably want to create a common strings lookup table that both Qt and QML can reference--though I'm not sure how much linguist likes that--which should give us a way to keep language consistent (use frozen-map). TODO: Docs for Qt stuff Co-authored-by: MaranBr <maranbr@outlook.com> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/94 Reviewed-by: MaranBr <maranbr@eden-emu.dev> Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Diffstat (limited to 'src/core/file_sys/savedata_factory.cpp')
-rw-r--r--src/core/file_sys/savedata_factory.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/core/file_sys/savedata_factory.cpp b/src/core/file_sys/savedata_factory.cpp
index 106922e04f..edf51e74de 100644
--- a/src/core/file_sys/savedata_factory.cpp
+++ b/src/core/file_sys/savedata_factory.cpp
@@ -1,3 +1,6 @@
+// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -126,6 +129,10 @@ std::string SaveDataFactory::GetFullPath(ProgramId program_id, VirtualDir dir,
std::string out = GetSaveDataSpaceIdPath(space);
+ LOG_INFO(Common_Filesystem, "Save ID: {:016X}", save_id);
+ LOG_INFO(Common_Filesystem, "User ID[1]: {:016X}", user_id[1]);
+ LOG_INFO(Common_Filesystem, "User ID[0]: {:016X}", user_id[0]);
+
switch (type) {
case SaveDataType::System:
return fmt::format("{}save/{:016X}/{:016X}{:016X}", out, save_id, user_id[1], user_id[0]);