diff options
| author | lizzie <lizzie@eden-emu.dev> | 2026-02-10 03:34:07 +0100 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2026-02-10 03:34:07 +0100 |
| commit | a8093c2a3cf98ccccabeb1d6a2c1ccc5e191557f (patch) | |
| tree | d967e61fe889c2c39aa9e3b751927ffa25f1a19e /src/core/file_sys/vfs/vfs_layered.cpp | |
| parent | 0f8b35c4cd0f8d09b38edc52b006472cd98540fc (diff) | |
[*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants (#3442)
mainly doing this to reduce memory footprint; we all know how nice ankerl::unordered_dense is
in theory 4x faster - in practice these maps arent that "hot" anyways so not likely to have much perf gained
i just want to reduce mem fragmentation to ease my porting process, plus it helps other platforms as well (ahem weak Mediatek devices) :)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3442
Reviewed-by: DraVee <dravee@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
Diffstat (limited to 'src/core/file_sys/vfs/vfs_layered.cpp')
| -rw-r--r-- | src/core/file_sys/vfs/vfs_layered.cpp | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/src/core/file_sys/vfs/vfs_layered.cpp b/src/core/file_sys/vfs/vfs_layered.cpp index 47b2a3c780..8dabe03e16 100644 --- a/src/core/file_sys/vfs/vfs_layered.cpp +++ b/src/core/file_sys/vfs/vfs_layered.cpp @@ -1,9 +1,12 @@ +// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + // SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include <algorithm> #include <set> -#include <unordered_set> +#include <ankerl/unordered_dense.h> #include <utility> #include "core/file_sys/vfs/vfs_layered.h" @@ -60,7 +63,7 @@ std::string LayeredVfsDirectory::GetFullPath() const { std::vector<VirtualFile> LayeredVfsDirectory::GetFiles() const { std::vector<VirtualFile> out; - std::unordered_set<std::string> out_names; + ankerl::unordered_dense::set<std::string> out_names; for (const auto& layer : dirs) { for (auto& file : layer->GetFiles()) { @@ -76,7 +79,7 @@ std::vector<VirtualFile> LayeredVfsDirectory::GetFiles() const { std::vector<VirtualDir> LayeredVfsDirectory::GetSubdirectories() const { std::vector<VirtualDir> out; - std::unordered_set<std::string> out_names; + ankerl::unordered_dense::set<std::string> out_names; for (const auto& layer : dirs) { for (const auto& sd : layer->GetSubdirectories()) { |
