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authorTakoroka <137927095+Takoroka@users.noreply.github.com>2026-10-28 05:55:09 -0400
committerTakoroka <137927095+Takoroka@users.noreply.github.com>2026-10-28 05:55:09 -0400
commit3b3d243c0d0ace12db1085f0112e9719b868b0f4 (patch)
tree370d296d4ae3c3e3b934c55c27072da27ac13b42 /src/core/file_sys
parentcff4add442d78e088d13005c4c6fdd436b47eecd (diff)
nx2: pace Switch 2 presents to a 60 Hz vblank
The console flips one frame per vblank and holds the rest in the swapchain, which caps a game at 60 fps. vi2 229 reports every buffer slot free at once, so nothing paced title 4: it presented at 90-160 fps and its frame-stepped timing, audio included, ran ahead. Hold each present until the next vblank, scaled by the speed limit, without banking time lost to slow frames.
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