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| author | Morph <39850852+Morph1984@users.noreply.github.com> | 2021-11-17 15:08:08 -0500 |
|---|---|---|
| committer | Morph <39850852+Morph1984@users.noreply.github.com> | 2021-11-18 00:05:51 -0500 |
| commit | 39a49776b6c69724d8aa649aa724dd5467024c38 (patch) | |
| tree | 772dd0620ed5181f1902fbde3fa8f5830230ff90 /src/core/frontend/framebuffer_layout.cpp | |
| parent | be263c113c9e737c6210cea36e8c8984f213e575 (diff) | |
renderer_vulkan: Implement S8_UINT stencil format
It should be noted that on Windows, only nvidia gpus support this format natively as of this commit.
Diffstat (limited to 'src/core/frontend/framebuffer_layout.cpp')
0 files changed, 0 insertions, 0 deletions
