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authorLioncash <mathew1800@gmail.com>2020-07-14 15:28:11 -0400
committerLioncash <mathew1800@gmail.com>2020-07-14 15:49:15 -0400
commit7d3ba83dde485fb0b7bde0bf24cb166300225d12 (patch)
treed698d1562c0ccc702ce0762a89aa2aae91ccf7b9 /src/core/frontend/framebuffer_layout.cpp
parent9e00412709776ef9cd32b180ebb8f158be690d30 (diff)
shader_cache: Make use of std::erase_if
Now that we use C++20, we can also make use of std::erase_if instead of needing to do the erase-remove idiom.
Diffstat (limited to 'src/core/frontend/framebuffer_layout.cpp')
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