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| author | Wollnashorn <Wollnashorn@users.noreply.github.com> | 2022-12-30 02:22:57 +0100 |
|---|---|---|
| committer | Wollnashorn <Wollnashorn@users.noreply.github.com> | 2022-12-30 02:32:58 +0100 |
| commit | 446003088b2ec96285230310af4a0f25bc75ea68 (patch) | |
| tree | 21313b946cdd7e8a1023d7cc68641a863c6333e4 /src/core/hid/emulated_console.cpp | |
| parent | 22f12c976e6b510af2c436086f40313a405e9fe4 (diff) | |
config: Save multiplayer settings only globally
Saved multiplayer settings like the nickname, remote address, etc. were reset everytime a game was booted up and the game-specific config files were loaded, as these values will never be set.
Diffstat (limited to 'src/core/hid/emulated_console.cpp')
0 files changed, 0 insertions, 0 deletions
