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authorNarr the Reg <juangerman-13@hotmail.com>2021-11-29 12:40:29 -0600
committergerman77 <juangerman-13@hotmail.com>2021-12-12 23:26:04 -0600
commit66a86f54af73ae53f671d4c09657da473a869626 (patch)
tree6b933d2399f02ff42c077d0f2f342b9ffbb21cf5 /src/core/hid/emulated_console.cpp
parent962a2a65a050c61196ff4de72ae234feb305ea37 (diff)
service/hid: Improve console motion accuracy
Diffstat (limited to 'src/core/hid/emulated_console.cpp')
-rw-r--r--src/core/hid/emulated_console.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/core/hid/emulated_console.cpp b/src/core/hid/emulated_console.cpp
index 80db8e9c6d..6744c68462 100644
--- a/src/core/hid/emulated_console.cpp
+++ b/src/core/hid/emulated_console.cpp
@@ -157,7 +157,10 @@ void EmulatedConsole::SetMotion(Common::Input::CallbackStatus callback) {
motion.rotation = emulated.GetGyroscope();
motion.orientation = emulated.GetOrientation();
motion.quaternion = emulated.GetQuaternion();
+ motion.gyro_bias = emulated.GetGyroBias();
motion.is_at_rest = !emulated.IsMoving(motion_sensitivity);
+ // Find what is this value
+ motion.verticalization_error = 0.0f;
TriggerOnChange(ConsoleTriggerType::Motion);
}