aboutsummaryrefslogtreecommitdiff
path: root/src/core/hid/emulated_controller.cpp
diff options
context:
space:
mode:
authorbunnei <bunneidev@gmail.com>2022-01-03 15:04:37 -0800
committerGitHub <noreply@github.com>2022-01-03 15:04:37 -0800
commit2e61bc3d5160b31005831bd936dfdc8ddf3722f7 (patch)
tree38f9f01b22cb2bc4cd1c012725094133b7587d22 /src/core/hid/emulated_controller.cpp
parentac2684af9fd74b70ea3504ff70aefa9f56493a4b (diff)
parent0e9f010ed6cb1fd594fa4b6c5ff2097de046e9f5 (diff)
Merge pull request #7664 from german77/fallback
core/hid: Add fallback to fullkey controllers
Diffstat (limited to 'src/core/hid/emulated_controller.cpp')
-rw-r--r--src/core/hid/emulated_controller.cpp34
1 files changed, 30 insertions, 4 deletions
diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp
index 2d3fce2761..71fc058074 100644
--- a/src/core/hid/emulated_controller.cpp
+++ b/src/core/hid/emulated_controller.cpp
@@ -879,10 +879,36 @@ void EmulatedController::SetSupportedNpadStyleTag(NpadStyleTag supported_styles)
if (!is_connected) {
return;
}
- if (!IsControllerSupported()) {
- LOG_ERROR(Service_HID, "Controller type {} is not supported. Disconnecting controller",
- npad_type);
- Disconnect();
+ if (IsControllerSupported()) {
+ return;
+ }
+
+ Disconnect();
+
+ // Fallback fullkey controllers to Pro controllers
+ if (IsControllerFullkey() && supported_style_tag.fullkey) {
+ LOG_WARNING(Service_HID, "Reconnecting controller type {} as Pro controller", npad_type);
+ SetNpadStyleIndex(NpadStyleIndex::ProController);
+ Connect();
+ return;
+ }
+
+ LOG_ERROR(Service_HID, "Controller type {} is not supported. Disconnecting controller",
+ npad_type);
+}
+
+bool EmulatedController::IsControllerFullkey(bool use_temporary_value) const {
+ const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type;
+ switch (type) {
+ case NpadStyleIndex::ProController:
+ case NpadStyleIndex::GameCube:
+ case NpadStyleIndex::NES:
+ case NpadStyleIndex::SNES:
+ case NpadStyleIndex::N64:
+ case NpadStyleIndex::SegaGenesis:
+ return true;
+ default:
+ return false;
}
}