diff options
| author | Lioncash <mathew1800@gmail.com> | 2018-04-19 19:59:20 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2018-04-19 19:59:25 -0400 |
| commit | 21fa39b4f6283383fe185771dd2d35255ce925fc (patch) | |
| tree | 8df3fdcab70adc2cf876cbdb668b758bbc187b53 /src/core/hle/kernel/condition_variable.cpp | |
| parent | 989fc470208b986d80eebfb344d8657a6ca4317a (diff) | |
glsl_shader_decompiler: Append indentation without constructing a separate std::string
The interface of std::string already lets us append N copies of a
character to an existing string.
Diffstat (limited to 'src/core/hle/kernel/condition_variable.cpp')
0 files changed, 0 insertions, 0 deletions
