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authorbunnei <bunneidev@gmail.com>2022-02-21 17:39:19 -0800
committerbunnei <bunneidev@gmail.com>2022-02-27 10:34:02 -0800
commit8ef7b10f92e281c8843ab09e7fb2274d9c5b7647 (patch)
treed46125cdbd16f4f9af76a762dbc74fdd2ac9274f /src/core/hle/kernel/initial_process.h
parent75b111b6de3853d20ab520a1005eb95dac4a16fd (diff)
hle: kernel: Add initial_process.h header.
Diffstat (limited to 'src/core/hle/kernel/initial_process.h')
-rw-r--r--src/core/hle/kernel/initial_process.h23
1 files changed, 23 insertions, 0 deletions
diff --git a/src/core/hle/kernel/initial_process.h b/src/core/hle/kernel/initial_process.h
new file mode 100644
index 0000000000..25b27909cf
--- /dev/null
+++ b/src/core/hle/kernel/initial_process.h
@@ -0,0 +1,23 @@
+// Copyright 2022 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+#include "common/literals.h"
+#include "core/hle/kernel/board/nintendo/nx/k_memory_layout.h"
+#include "core/hle/kernel/board/nintendo/nx/k_system_control.h"
+
+namespace Kernel {
+
+using namespace Common::Literals;
+
+constexpr std::size_t InitialProcessBinarySizeMax = 12_MiB;
+
+static inline PAddr GetInitialProcessBinaryPhysicalAddress() {
+ return Kernel::Board::Nintendo::Nx::KSystemControl::Init::GetKernelPhysicalBaseAddress(
+ MainMemoryAddress);
+}
+
+} // namespace Kernel