diff options
| author | lizzie <lizzie@eden-emu.dev> | 2026-06-23 06:31:25 +0200 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2026-06-23 06:31:25 +0200 |
| commit | 3aa0d462598beb2021308eee1d757d74fe33b312 (patch) | |
| tree | ed425c3845ba8fa61184d97b0588cb049b518bd7 /src/core/hle/kernel/k_scheduler.cpp | |
| parent | f8facda35fe7f17143f84bbfbdacc4cc48678946 (diff) | |
[video_core, hle] remove redundant parent references in system structs (#3908)
reworked a bit to remove references of parent objects and instead pass as arguments to methods to prevent useless reloads
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Co-authored-by: maufeat <sahyno1996@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3908
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Diffstat (limited to 'src/core/hle/kernel/k_scheduler.cpp')
| -rw-r--r-- | src/core/hle/kernel/k_scheduler.cpp | 152 |
1 files changed, 72 insertions, 80 deletions
diff --git a/src/core/hle/kernel/k_scheduler.cpp b/src/core/hle/kernel/k_scheduler.cpp index 4b76e18950..8e629f6456 100644 --- a/src/core/hle/kernel/k_scheduler.cpp +++ b/src/core/hle/kernel/k_scheduler.cpp @@ -30,34 +30,32 @@ static void IncrementScheduledCount(Kernel::KThread* thread) { } } -KScheduler::KScheduler(KernelCore& kernel) : m_kernel{kernel} { - m_switch_fiber = std::make_shared<Common::Fiber>([this] { +KScheduler::KScheduler(KernelCore& kernel) { + m_switch_fiber = std::make_shared<Common::Fiber>([this, &kernel] { while (true) { - ScheduleImplFiber(); + ScheduleImplFiber(kernel); } }); - m_state.needs_scheduling = true; } KScheduler::~KScheduler() = default; -void KScheduler::SetInterruptTaskRunnable() { +void KScheduler::SetInterruptTaskRunnable(KernelCore& kernel) { m_state.interrupt_task_runnable = true; m_state.needs_scheduling = true; } -void KScheduler::RequestScheduleOnInterrupt() { +void KScheduler::RequestScheduleOnInterrupt(KernelCore& kernel) { m_state.needs_scheduling = true; - - if (CanSchedule(m_kernel)) { - ScheduleOnInterrupt(); + if (CanSchedule(kernel)) { + ScheduleOnInterrupt(kernel); } } void KScheduler::DisableScheduling(KernelCore& kernel) { ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() >= 0); - GetCurrentThread(kernel).DisableDispatch(); + GetCurrentThread(kernel).DisableDispatch(kernel); } void KScheduler::EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduling) { @@ -71,12 +69,12 @@ void KScheduler::EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduli return; } - scheduler->RescheduleOtherCores(cores_needing_scheduling); + scheduler->RescheduleOtherCores(kernel, cores_needing_scheduling); if (GetCurrentThread(kernel).GetDisableDispatchCount() > 1) { - GetCurrentThread(kernel).EnableDispatch(); + GetCurrentThread(kernel).EnableDispatch(kernel); } else { - scheduler->RescheduleCurrentCore(); + scheduler->RescheduleCurrentCore(kernel); } } @@ -85,10 +83,10 @@ void KScheduler::RescheduleCurrentHLEThread(KernelCore& kernel) { ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() == 1); // Ensure dummy threads that are waiting block. - GetCurrentThread(kernel).DummyThreadBeginWait(); + GetCurrentThread(kernel).DummyThreadBeginWait(kernel); ASSERT(GetCurrentThread(kernel).GetState() != ThreadState::Waiting); - GetCurrentThread(kernel).EnableDispatch(); + GetCurrentThread(kernel).EnableDispatch(kernel); } u64 KScheduler::UpdateHighestPriorityThreads(KernelCore& kernel) { @@ -99,55 +97,55 @@ u64 KScheduler::UpdateHighestPriorityThreads(KernelCore& kernel) { } } -void KScheduler::Schedule() { - ASSERT(GetCurrentThread(m_kernel).GetDisableDispatchCount() == 1); - ASSERT(m_core_id == GetCurrentCoreId(m_kernel)); +void KScheduler::Schedule(KernelCore& kernel) { + ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() == 1); + ASSERT(m_core_id == GetCurrentCoreId(kernel)); - ScheduleImpl(); + ScheduleImpl(kernel); } -void KScheduler::ScheduleOnInterrupt() { - GetCurrentThread(m_kernel).DisableDispatch(); - Schedule(); - GetCurrentThread(m_kernel).EnableDispatch(); +void KScheduler::ScheduleOnInterrupt(KernelCore& kernel) { + GetCurrentThread(kernel).DisableDispatch(kernel); + Schedule(kernel); + GetCurrentThread(kernel).EnableDispatch(kernel); } -void KScheduler::PreemptSingleCore() { - GetCurrentThread(m_kernel).DisableDispatch(); +void KScheduler::PreemptSingleCore(KernelCore& kernel) { + GetCurrentThread(kernel).DisableDispatch(kernel); - auto* thread = GetCurrentThreadPointer(m_kernel); - auto& previous_scheduler = m_kernel.Scheduler(thread->GetCurrentCore()); - previous_scheduler.Unload(thread); + auto* thread = GetCurrentThreadPointer(kernel); + auto& previous_scheduler = kernel.Scheduler(thread->GetCurrentCore()); + previous_scheduler.Unload(kernel, thread); Common::Fiber::YieldTo(thread->GetHostContext(), *m_switch_fiber); - GetCurrentThread(m_kernel).EnableDispatch(); + GetCurrentThread(kernel).EnableDispatch(kernel); } -void KScheduler::RescheduleCurrentCore() { - ASSERT(!m_kernel.IsPhantomModeForSingleCore()); - ASSERT(GetCurrentThread(m_kernel).GetDisableDispatchCount() == 1); +void KScheduler::RescheduleCurrentCore(KernelCore& kernel) { + ASSERT(!kernel.IsPhantomModeForSingleCore()); + ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() == 1); - GetCurrentThread(m_kernel).EnableDispatch(); + GetCurrentThread(kernel).EnableDispatch(kernel); if (m_state.needs_scheduling.load()) { // Disable interrupts, and then check again if rescheduling is needed. // KScopedInterruptDisable intr_disable; - m_kernel.CurrentScheduler()->RescheduleCurrentCoreImpl(); + kernel.CurrentScheduler()->RescheduleCurrentCoreImpl(kernel); } } -void KScheduler::RescheduleCurrentCoreImpl() { +void KScheduler::RescheduleCurrentCoreImpl(KernelCore& kernel) { // Check that scheduling is needed. if (m_state.needs_scheduling.load()) [[likely]] { - GetCurrentThread(m_kernel).DisableDispatch(); - Schedule(); - GetCurrentThread(m_kernel).EnableDispatch(); + GetCurrentThread(kernel).DisableDispatch(kernel); + Schedule(kernel); + GetCurrentThread(kernel).EnableDispatch(kernel); } } -void KScheduler::Initialize(KThread* main_thread, KThread* idle_thread, s32 core_id) { +void KScheduler::Initialize(KernelCore& kernel, KThread* main_thread, KThread* idle_thread, s32 core_id) { // Set core ID/idle thread/interrupt task manager. m_core_id = core_id; m_idle_thread = idle_thread; @@ -156,39 +154,39 @@ void KScheduler::Initialize(KThread* main_thread, KThread* idle_thread, s32 core // Insert the main thread into the priority queue. // { - // KScopedSchedulerLock lk{m_kernel}; - // GetPriorityQueue(m_kernel).PushBack(GetCurrentThreadPointer(m_kernel)); - // SetSchedulerUpdateNeeded(m_kernel); + // KScopedSchedulerLock lk{kernel}; + // GetPriorityQueue(kernel).PushBack(GetCurrentThreadPointer(kernel)); + // SetSchedulerUpdateNeeded(kernel); // } // Bind interrupt handler. // kernel.GetInterruptManager().BindHandler( - // GetSchedulerInterruptHandler(m_kernel), KInterruptName::Scheduler, m_core_id, + // GetSchedulerInterruptHandler(kernel), KInterruptName::Scheduler, m_core_id, // KInterruptController::PriorityLevel::Scheduler, false, false); // Set the current thread. m_current_thread = main_thread; } -void KScheduler::Activate() { - ASSERT(GetCurrentThread(m_kernel).GetDisableDispatchCount() == 1); +void KScheduler::Activate(KernelCore& kernel) { + ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() == 1); // m_state.should_count_idle = KTargetSystem::IsDebugMode(); m_is_active = true; - RescheduleCurrentCore(); + RescheduleCurrentCore(kernel); } -void KScheduler::OnThreadStart() { - GetCurrentThread(m_kernel).EnableDispatch(); +void KScheduler::OnThreadStart(KernelCore& kernel) { + GetCurrentThread(kernel).EnableDispatch(kernel); } -u64 KScheduler::UpdateHighestPriorityThread(KThread* highest_thread) { +u64 KScheduler::UpdateHighestPriorityThread(KernelCore& kernel, KThread* highest_thread) { if (KThread* prev_highest_thread = m_state.highest_priority_thread; prev_highest_thread != highest_thread) [[likely]] { if (prev_highest_thread != nullptr) [[likely]] { IncrementScheduledCount(prev_highest_thread); prev_highest_thread->SetLastScheduledTick( - m_kernel.System().CoreTiming().GetClockTicks()); + kernel.System().CoreTiming().GetClockTicks()); } if (m_state.should_count_idle) { if (highest_thread != nullptr) [[likely]] { @@ -245,8 +243,7 @@ u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) { } top_threads[core_id] = top_thread; - cores_needing_scheduling |= - kernel.Scheduler(core_id).UpdateHighestPriorityThread(top_threads[core_id]); + cores_needing_scheduling |= kernel.Scheduler(core_id).UpdateHighestPriorityThread(kernel, top_threads[core_id]); } // Idle cores are bad. We're going to try to migrate threads to each idle core in turn. @@ -274,8 +271,7 @@ u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) { suggested->SetActiveCore(core_id); priority_queue.ChangeCore(suggested_core, suggested); top_threads[core_id] = suggested; - cores_needing_scheduling |= - kernel.Scheduler(core_id).UpdateHighestPriorityThread(top_threads[core_id]); + cores_needing_scheduling |= kernel.Scheduler(core_id).UpdateHighestPriorityThread(kernel, top_threads[core_id]); break; } @@ -298,17 +294,13 @@ u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) { // The candidate core can run some other thread! We'll migrate its current // top thread to us. top_threads[candidate_core] = next_on_candidate_core; - cores_needing_scheduling |= - kernel.Scheduler(candidate_core) - .UpdateHighestPriorityThread(top_threads[candidate_core]); + cores_needing_scheduling |= kernel.Scheduler(candidate_core).UpdateHighestPriorityThread(kernel, top_threads[candidate_core]); // Perform the migration. suggested->SetActiveCore(core_id); priority_queue.ChangeCore(candidate_core, suggested); top_threads[core_id] = suggested; - cores_needing_scheduling |= - kernel.Scheduler(core_id).UpdateHighestPriorityThread( - top_threads[core_id]); + cores_needing_scheduling |= kernel.Scheduler(core_id).UpdateHighestPriorityThread(kernel, top_threads[core_id]); break; } } @@ -319,21 +311,21 @@ u64 KScheduler::UpdateHighestPriorityThreadsImpl(KernelCore& kernel) { } // HACK: any waiting dummy threads can wake up now. - kernel.GlobalSchedulerContext().WakeupWaitingDummyThreads(); + kernel.GlobalSchedulerContext().WakeupWaitingDummyThreads(kernel); // HACK: if we are a dummy thread, and we need to go sleep, indicate // that for when the lock is released. KThread* const cur_thread = GetCurrentThreadPointer(kernel); if (cur_thread->IsDummyThread() && cur_thread->GetState() != ThreadState::Runnable) { - cur_thread->RequestDummyThreadWait(); + cur_thread->RequestDummyThreadWait(kernel); } return cores_needing_scheduling; } -void KScheduler::SwitchThread(KThread* next_thread) { - KProcess* const cur_process = GetCurrentProcessPointer(m_kernel); - KThread* const cur_thread = GetCurrentThreadPointer(m_kernel); +void KScheduler::SwitchThread(KernelCore& kernel, KThread* next_thread) { + KProcess* const cur_process = GetCurrentProcessPointer(kernel); + KThread* const cur_thread = GetCurrentThreadPointer(kernel); // We never want to schedule a null thread, so use the idle thread if we don't have a next. if (next_thread == nullptr) { @@ -355,7 +347,7 @@ void KScheduler::SwitchThread(KThread* next_thread) { // Update the CPU time tracking variables. const s64 prev_tick = m_last_context_switch_time; - const s64 cur_tick = m_kernel.System().CoreTiming().GetClockTicks(); + const s64 cur_tick = kernel.System().CoreTiming().GetClockTicks(); const s64 tick_diff = cur_tick - prev_tick; cur_thread->AddCpuTime(m_core_id, tick_diff); if (cur_process != nullptr) { @@ -379,23 +371,23 @@ void KScheduler::SwitchThread(KThread* next_thread) { // } // Set the new thread. - SetCurrentThread(m_kernel, next_thread); + SetCurrentThread(kernel, next_thread); m_current_thread = next_thread; // Set the new Thread Local region. // cpu::SwitchThreadLocalRegion(GetInteger(next_thread->GetThreadLocalRegionAddress())); // Update the thread's cpu time differential in TLS, if relevant. - next_thread->UpdateTlsThreadCpuTime(cur_tick); + next_thread->UpdateTlsThreadCpuTime(kernel, cur_tick); } -void KScheduler::ScheduleImpl() { +void KScheduler::ScheduleImpl(KernelCore& kernel) { // First, clear the needs scheduling bool. m_state.needs_scheduling.store(false, std::memory_order_relaxed); std::atomic_thread_fence(std::memory_order_seq_cst); // Load the appropriate thread pointers for scheduling. - KThread* const cur_thread{GetCurrentThreadPointer(m_kernel)}; + KThread* const cur_thread{GetCurrentThreadPointer(kernel)}; KThread* highest_priority_thread{m_state.highest_priority_thread}; // Check whether there are runnable interrupt tasks. @@ -423,7 +415,7 @@ void KScheduler::ScheduleImpl() { // Returning from ScheduleImpl occurs after this thread has been scheduled again. } -void KScheduler::ScheduleImplFiber() { +void KScheduler::ScheduleImplFiber(KernelCore& kernel) { KThread* const cur_thread{m_switch_cur_thread}; KThread* highest_priority_thread{m_switch_highest_priority_thread}; @@ -437,7 +429,7 @@ void KScheduler::ScheduleImplFiber() { m_switch_from_schedule = false; // Save the original thread context. - Unload(cur_thread); + Unload(kernel, cur_thread); // The current thread's context has been entirely taken care of. // Now we want to loop until we successfully switch the thread context. @@ -468,7 +460,7 @@ void KScheduler::ScheduleImplFiber() { // It's time to switch the thread. // Switch to the highest priority thread. - SwitchThread(highest_priority_thread); + SwitchThread(kernel, highest_priority_thread); // Check if we need scheduling. If we do, then we can't complete the switch and should // retry. @@ -493,14 +485,14 @@ void KScheduler::ScheduleImplFiber() { } // Reload the guest thread context. - Reload(highest_priority_thread); + Reload(kernel, highest_priority_thread); // Reload the host thread. Common::Fiber::YieldTo(m_switch_fiber, *highest_priority_thread->m_host_context); } -void KScheduler::Unload(KThread* thread) { - m_kernel.PhysicalCore(m_core_id).SaveContext(thread); +void KScheduler::Unload(KernelCore& kernel, KThread* thread) { + kernel.PhysicalCore(m_core_id).SaveContext(thread); // Check if the thread is terminated by checking the DPC flags. if ((thread->GetStackParameters().dpc_flags & static_cast<u32>(DpcFlag::Terminated)) == 0) { @@ -509,8 +501,8 @@ void KScheduler::Unload(KThread* thread) { } } -void KScheduler::Reload(KThread* thread) { - m_kernel.PhysicalCore(m_core_id).LoadContext(thread); +void KScheduler::Reload(KernelCore& kernel, KThread* thread) { + kernel.PhysicalCore(m_core_id).LoadContext(thread); } void KScheduler::ClearPreviousThread(KernelCore& kernel, KThread* thread) { @@ -877,9 +869,9 @@ void KScheduler::YieldToAnyThread(KernelCore& kernel) { } } -void KScheduler::RescheduleOtherCores(u64 cores_needing_scheduling) { +void KScheduler::RescheduleOtherCores(KernelCore& kernel, u64 cores_needing_scheduling) { if (const u64 core_mask = cores_needing_scheduling & ~(1ULL << m_core_id); core_mask != 0) { - RescheduleCores(m_kernel, core_mask); + RescheduleCores(kernel, core_mask); } } |
