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authorameerj <52414509+ameerj@users.noreply.github.com>2021-05-07 22:14:21 -0400
committerameerj <52414509+ameerj@users.noreply.github.com>2021-05-07 22:14:21 -0400
commitfc2626f02c41cec93e2a5fb627831360e665b5ab (patch)
treea4723be2513e3d5dbd7de423c865c2ff78c06843 /src/core/hle/kernel/k_server_session.cpp
parent9a4f071b44f5de0a3812ebd19e8adb641bb3694a (diff)
texture_cache: Handle out of bound texture blits
Some games interleave a texture blit using regions which are out-of-bounds. This addresses the interleaving to avoid oob reads from the src texture.
Diffstat (limited to 'src/core/hle/kernel/k_server_session.cpp')
0 files changed, 0 insertions, 0 deletions