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authorMarkus Wick <markus@selfnet.de>2018-09-05 20:19:12 +0200
committerMarkus Wick <markus@selfnet.de>2018-09-05 20:20:20 +0200
commit06395d365963fd16fa1f8fdc2acd35b24dcaee2e (patch)
treee5f7d975752dc01733cdaf4c20a08714ffa46ef9 /src/core/hle/kernel/kernel.cpp
parentb194a304e26c56cb818260e7e45c1d1d78d0bf13 (diff)
gl_rasterizer: Skip TODO log.
This is called ~3k times per frame in SMO ingame. My laptop spends ~3ms per frame on allocating and freeing this string. Let's just stop printing this kind of redundant information.
Diffstat (limited to 'src/core/hle/kernel/kernel.cpp')
0 files changed, 0 insertions, 0 deletions