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authorTakoroka <137927095+Takoroka@users.noreply.github.com>2026-10-28 07:47:45 -0400
committerTakoroka <137927095+Takoroka@users.noreply.github.com>2026-10-28 07:47:45 -0400
commit32d876ded1aefc52f839d65570e3e3c43ec04415 (patch)
tree9030b5090a857d943b5b0341c499af7184abb192 /src/core/hle/kernel/kernel.cpp
parent598bb7750c71ea1378724ddfe9418f27330fa279 (diff)
nx2: read debug switches once; key scripts from a file
Several debug switches were read with std::getenv on every macro call, QMD, semaphore write or draw. The UCRT getenv locks and scans the environment, thousands of times a frame; a long EDEN_NX2_KEY_SCRIPT made title 4 crawl at 2 fps. Each is now read once. EDEN_NX2_KEY_SCRIPT=@<file> reads the script from a file. gdbrsp.py gains 'hits' (log registers, frame chain and object words at breakpoints, following the stopped thread).
Diffstat (limited to 'src/core/hle/kernel/kernel.cpp')
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