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authorlizzie <lizzie@eden-emu.dev>2026-02-10 03:34:07 +0100
committercrueter <crueter@eden-emu.dev>2026-02-10 03:34:07 +0100
commita8093c2a3cf98ccccabeb1d6a2c1ccc5e191557f (patch)
treed967e61fe889c2c39aa9e3b751927ffa25f1a19e /src/core/hle/kernel/kernel.cpp
parent0f8b35c4cd0f8d09b38edc52b006472cd98540fc (diff)
[*] change all std::unordered_map and std::unordered_set into ankerl::unordered_dense::map/set variants (#3442)
mainly doing this to reduce memory footprint; we all know how nice ankerl::unordered_dense is in theory 4x faster - in practice these maps arent that "hot" anyways so not likely to have much perf gained i just want to reduce mem fragmentation to ease my porting process, plus it helps other platforms as well (ahem weak Mediatek devices) :) Signed-off-by: lizzie <lizzie@eden-emu.dev> Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3442 Reviewed-by: DraVee <dravee@eden-emu.dev> Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
Diffstat (limited to 'src/core/hle/kernel/kernel.cpp')
-rw-r--r--src/core/hle/kernel/kernel.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index 6986a98e35..5c2b6a4a88 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -1,4 +1,4 @@
-// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
+// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
@@ -10,7 +10,7 @@
#include <functional>
#include <memory>
#include <thread>
-#include <unordered_set>
+#include <ankerl/unordered_dense.h>
#include <utility>
#include "common/assert.h"
@@ -786,8 +786,8 @@ struct KernelCore::Impl {
std::optional<KObjectNameGlobalData> object_name_global_data;
- std::unordered_set<KAutoObject*> registered_objects;
- std::unordered_set<KAutoObject*> registered_in_use_objects;
+ ankerl::unordered_dense::set<KAutoObject*> registered_objects;
+ ankerl::unordered_dense::set<KAutoObject*> registered_in_use_objects;
std::mutex server_lock;
std::vector<std::unique_ptr<Service::ServerManager>> server_managers;