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authorSubv <subv2112@gmail.com>2016-11-19 20:40:04 -0500
committerSubv <subv2112@gmail.com>2016-11-19 20:40:04 -0500
commitd00d0d61e094f4aec7e3a1b82cd4e130fdccaa01 (patch)
tree6b3257864d76a4cdd3d8bb9847e55a2a51ff7573 /src/core/hle/kernel/kernel.cpp
parentc728fccd9e11285b15ea7c8af27060bc48f23533 (diff)
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
3dsx and elf files default to system mode 2 (96MB allocated to the application). This allows Home Menu to boot without modifications. Closes #1849
Diffstat (limited to 'src/core/hle/kernel/kernel.cpp')
-rw-r--r--src/core/hle/kernel/kernel.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index 9e1795927c..0c8752670f 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -124,13 +124,11 @@ void HandleTable::Clear() {
}
/// Initialize the kernel
-void Init() {
+void Init(u32 system_mode) {
ConfigMem::Init();
SharedPage::Init();
- // TODO(yuriks): The memory type parameter needs to be determined by the ExHeader field instead
- // For now it defaults to the one with a largest allocation to the app
- Kernel::MemoryInit(2); // Allocates 96MB to the application
+ Kernel::MemoryInit(system_mode);
Kernel::ResourceLimitsInit();
Kernel::ThreadingInit();