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| author | Subv <subv2112@gmail.com> | 2018-03-18 19:03:20 -0500 |
|---|---|---|
| committer | Subv <subv2112@gmail.com> | 2018-03-18 19:03:40 -0500 |
| commit | 36c527131fac4bb06b63eafa5c7eebbc0259c456 (patch) | |
| tree | 5545b96de601215931683edc9f24e841b4b99528 /src/core/hle/kernel/object_address_table.cpp | |
| parent | 4b716e163a9ce9265850f6efc9824b31fd5ab270 (diff) | |
GPU: Implement macro 0xE1A BindTextureInfoBuffer in HLE.
This macro simply sets the current CB_ADDRESS to the texture buffer address for the input shader stage.
Diffstat (limited to 'src/core/hle/kernel/object_address_table.cpp')
0 files changed, 0 insertions, 0 deletions
