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| author | Takoroka <137927095+Takoroka@users.noreply.github.com> | 2026-10-29 03:39:52 -0400 |
|---|---|---|
| committer | Takoroka <137927095+Takoroka@users.noreply.github.com> | 2026-10-29 03:39:52 -0400 |
| commit | e17fd9cef116a088f080ca502951e500864a58b6 (patch) | |
| tree | e7ff65f614622515d6a2e4263521909eea89a5d8 /src/core/hle/kernel/physical_core.cpp | |
| parent | ea6c1193fbfa95e586bb6d129dc684163a12cb3e (diff) | |
| parent | 80c79333fe6fd28a31b65b997f1cbf2987711c91 (diff) | |
Merge Switch 2 work from local Eden (nx2 at b0dd3fe)
Diffstat (limited to 'src/core/hle/kernel/physical_core.cpp')
| -rw-r--r-- | src/core/hle/kernel/physical_core.cpp | 19 |
1 files changed, 18 insertions, 1 deletions
diff --git a/src/core/hle/kernel/physical_core.cpp b/src/core/hle/kernel/physical_core.cpp index c5236c64e3..c3ae7629aa 100644 --- a/src/core/hle/kernel/physical_core.cpp +++ b/src/core/hle/kernel/physical_core.cpp @@ -4,6 +4,9 @@ // SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later +#include <chrono> +#include <cstdlib> +#include <thread> #include "common/scope_exit.h" #include "common/settings.h" #include "core/core.h" @@ -222,8 +225,22 @@ void PhysicalCore::LogBacktrace(KernelCore& kernel) { } void PhysicalCore::Idle() { + // Guest job systems hand work between cores many times per frame; blocking at once adds the + // host's thread wake-up latency to every handoff. EDEN_NX2_IDLE_SPIN_US=<n>: poll for that + // many microseconds before blocking. + static const auto spin = std::chrono::microseconds{[] { + const char* text = std::getenv("EDEN_NX2_IDLE_SPIN_US"); + return text ? std::strtoll(text, nullptr, 10) : 0LL; + }()}; + if (spin.count() > 0) { + const auto deadline = std::chrono::steady_clock::now() + spin; + while (!m_is_interrupted.load(std::memory_order_acquire) && + std::chrono::steady_clock::now() < deadline) { + std::this_thread::yield(); + } + } std::unique_lock lk{m_guard}; - m_on_interrupt.wait(lk, [this] { return m_is_interrupted; }); + m_on_interrupt.wait(lk, [this] { return m_is_interrupted.load(); }); } bool PhysicalCore::IsInterrupted() const { |
