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| author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-07-04 18:42:10 -0300 |
|---|---|---|
| committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-07-10 04:09:32 -0300 |
| commit | 2691f5e6b94f0c8587c799d254e49475a5180e86 (patch) | |
| tree | bfd4107fc64c09c767be6bfe79c4904075ce0307 /src/core/hle/kernel/process.cpp | |
| parent | ef1ba82f425b0187fb2b498aaa6bc1dabf3c89c1 (diff) | |
video_core/textures: Add and use SwizzleSliceToVoxel, and minor style changes
Change GOB sizes from free-functions to constexpr constants.
Add SwizzleSliceToVoxel, a function that swizzles a 2D array of pixels
into a 3D texture and use it for 3D copies.
Diffstat (limited to 'src/core/hle/kernel/process.cpp')
0 files changed, 0 insertions, 0 deletions
