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authorbunnei <bunneidev@gmail.com>2018-11-28 21:56:21 -0500
committerbunnei <bunneidev@gmail.com>2018-11-28 21:56:21 -0500
commitadf5b142d164ba67cdab289f8dcdc5b9ae516229 (patch)
tree2cd0922a2b4f94a9a865b2297c7140244cc29428 /src/core/hle/kernel/process.cpp
parent61490384332f741453ef00db61b5ac430d73d0bb (diff)
gl_rasterizer_cache: Remove BlitSurface and replace with more accurate copy.
- BlitSurface with different texture targets is inherently broken. - When target is the same, we can just use FastCopySurface. - Fixes rendering issues with Breath of the Wild.
Diffstat (limited to 'src/core/hle/kernel/process.cpp')
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