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| author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-05-29 01:48:01 -0300 |
|---|---|---|
| committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-05-29 02:57:30 -0300 |
| commit | 4686947d386def3349140985836cdc77d2f4d9d7 (patch) | |
| tree | 0a940887849f485a854b3d88b89d16e0dabc7dac /src/core/hle/kernel/readable_event.cpp | |
| parent | f984cf489fb88b866832cc296299942f30b3b8d5 (diff) | |
texture_cache: Handle overlaps with multiple subresources
Implement more surface reconstruct cases. Allow overlaps with more than
one layer and mipmap and copies all of them to the new texture.
- Fixes textures moving around objects on Xenoblade games
Diffstat (limited to 'src/core/hle/kernel/readable_event.cpp')
0 files changed, 0 insertions, 0 deletions
