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authorReinUsesLisp <reinuseslisp@airmail.cc>2020-04-24 22:16:49 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2020-04-24 22:21:29 -0300
commit88a6c106874de7dc90588ab27375f5b757e60c8c (patch)
treee4a8e9ca4ff1801011dadfaca5293a3fdc65e608 /src/core/hle/kernel/server_session.cpp
parentf78f26b75aa8c0281a336c67a804de4eade615e5 (diff)
vk_rasterizer: Pack texceptions and color formats on invalid formats
Sometimes for unknown reasons NVN games can bind a render target format of 0. This may be a yuzu bug. With the commits before this the formats were specified without being "packed", assuming all formats and texceptions will be written like in the color_attachments vector. To address this issue, iterate all render targets and pack them as they are valid. This way they will match color_attachments. - Fixes validation errors and graphical issues on Breath of the Wild.
Diffstat (limited to 'src/core/hle/kernel/server_session.cpp')
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