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| author | David Marcec <dmarcecguzman@gmail.com> | 2018-10-23 15:03:59 +1100 |
|---|---|---|
| committer | David Marcec <dmarcecguzman@gmail.com> | 2018-10-23 15:03:59 +1100 |
| commit | 8363276d6eb9f746b114cc0a143541be39986e33 (patch) | |
| tree | fc81bc529753cda9ffe8cfa19137c14a6089e019 /src/core/hle/kernel/shared_memory.cpp | |
| parent | 3c262c7bf415ab90f5a52afcb2f3df404c825208 (diff) | |
Added break types to svcBreak
There seems to be more such as type 1, and 2. Unsure what these currently are but when a game hits them we can investigate and add the rest
Diffstat (limited to 'src/core/hle/kernel/shared_memory.cpp')
0 files changed, 0 insertions, 0 deletions
