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| author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-11-09 03:26:30 -0300 |
|---|---|---|
| committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-11-14 20:57:10 -0300 |
| commit | c884dc8af2575868ce9f89cb4a0bef78bc475def (patch) | |
| tree | 38f52e7744ba4db1aba6252837459b1ca72fa465 /src/core/hle/kernel/shared_memory.cpp | |
| parent | c6afe254777a785e2d7a391fbe7ee0d48ccd7795 (diff) | |
texture_cache: Use a table instead of switch for texture formats
Use a large flat array to look up texture formats. This allows us to
properly implement formats with different component types. It should
also be faster.
Diffstat (limited to 'src/core/hle/kernel/shared_memory.cpp')
0 files changed, 0 insertions, 0 deletions
