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authorB3n30 <bene_thomas@web.de>2017-05-06 02:55:51 +0200
committerbunnei <bunneidev@gmail.com>2017-05-05 20:55:51 -0400
commite719319b104d8395bed63cb2cdf5e1c708ab7c67 (patch)
tree776f900e7797f81bef52324cbc3f0202fc7fe8b7 /src/core/hle/kernel/shared_memory.cpp
parent4906d0617ce31c514d8c82eaf4b8e298eebc0cdc (diff)
Create a random console_unique_id (#2668)
* Create a random console_id when config save_file is created Added button in system config to refresh the console unique id * Moved the connect for the button from .ui file to constructor of ConfigureSystem * Added warning and info dialog Fixup: Make use of qt5 style connects, renamed the refresh button, removed some duplicate code, changed random device and moved all to the generate function * Changed the random generator to reflect what a real 3DS stores as console unique id Fixup: Changed the warning message * Fixup: Set and Create * Fixup: Added console id label, therfore removed second message box * Fixup: fixed the endianess * Fixup: more endianness fixes * Fixup: Endianness the 3rd
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