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| author | Takoroka <137927095+Takoroka@users.noreply.github.com> | 2026-10-27 17:21:19 -0400 |
|---|---|---|
| committer | Takoroka <137927095+Takoroka@users.noreply.github.com> | 2026-10-27 17:21:19 -0400 |
| commit | 6c3a8b09811608cd13749decc4b144c9de0c5617 (patch) | |
| tree | db6870551dc58f11cac84a955611db0c50400d59 /src/core/hle/kernel/svc.cpp | |
| parent | dce3adbc4cae486e2f3c080b995669d6db5ef58f (diff) | |
Switch 2: aud:u audio, REv revision tag, job-slot events, open-file limit
- aud:u (nn::audio::CreateUserClientSessionByHipc) command 2 returns Eden's
IAudioRendererManager; the renderer accepts Switch 2's 'REv?' update tag by
comparing revision numbers.
- nx2:gpu sub 211 signals the job slot in request word 17, not word 2; mapping
jobs no longer stall once the SDK rotates slots.
- eden-cli raises the CRT open-file limit (_setmaxstdio(8192)) like the Qt
frontend, so loose RomFS folders don't run out of handles.
- Per-mapping GPU logs moved to Debug.
Diffstat (limited to 'src/core/hle/kernel/svc.cpp')
| -rw-r--r-- | src/core/hle/kernel/svc.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp index 0d4b2937c2..13a6c74cb7 100644 --- a/src/core/hle/kernel/svc.cpp +++ b/src/core/hle/kernel/svc.cpp @@ -2516,7 +2516,7 @@ void Call(Core::System& system, u32 imm) { // Switch 2 only. nn::gpu::sdk::CreateGpuAccessibleMemory and nn::gs native memory call it // as (address, size, mask = 0x20, attr = 0x20), like svcSetMemoryAttribute with a new // "GPU accessible" attribute. Emulated guest memory is always GPU-visible: accept it. - LOG_WARNING(Kernel_SVC, "(STUBBED) Switch 2 svc 0x80 addr={:#x} size={:#x} mask={:#x} attr={:#x}", + LOG_DEBUG(Kernel_SVC, "(STUBBED) Switch 2 svc 0x80 addr={:#x} size={:#x} mask={:#x} attr={:#x}", GetArg64(args, 0), GetArg64(args, 1), GetArg64(args, 2), GetArg64(args, 3)); args[0] = 0; } else if (process.Is64Bit()) { |
