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authorlizzie <lizzie@eden-emu.dev>2026-06-29 08:11:12 +0200
committercrueter <crueter@eden-emu.dev>2026-06-29 08:11:12 +0200
commit1b482fa99b3f9438ac287d99f963effed036ba56 (patch)
tree62ce4eecba895754ad3068ceade9fa57aebc6716 /src/core/hle/service/apm/apm_interface.cpp
parentb6ee84794737608865457f3f3af3f9947770731b (diff)
[hle] remove parent object reference data on Request/Response builders, pass by argument (#3774)
anyways this should remove a bunch of redundant code/stack usage for response builders (ahem, msvc) SHOULD help games that use IPC heavily like PKZA and whatnot biblical levels of performance greed Signed-off-by: lizzie <lizzie@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3774 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: Maufeat <sahyno1996@gmail.com>
Diffstat (limited to 'src/core/hle/service/apm/apm_interface.cpp')
-rw-r--r--src/core/hle/service/apm/apm_interface.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/core/hle/service/apm/apm_interface.cpp b/src/core/hle/service/apm/apm_interface.cpp
index 90241a7093..51c01e2f25 100644
--- a/src/core/hle/service/apm/apm_interface.cpp
+++ b/src/core/hle/service/apm/apm_interface.cpp
@@ -82,7 +82,7 @@ void APM::OpenSession(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
- rb.PushIpcInterface<ISession>(system, controller);
+ rb.PushIpcInterface<ISession>(ctx, system, controller);
}
void APM::GetPerformanceMode(HLERequestContext& ctx) {
@@ -125,7 +125,7 @@ void APM_Sys::GetPerformanceEvent(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
- rb.PushIpcInterface<ISession>(system, controller);
+ rb.PushIpcInterface<ISession>(ctx, system, controller);
}
void APM_Sys::SetCpuBoostMode(HLERequestContext& ctx) {