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authorxbzk <xbzk@eden-emu.dev>2026-09-11 21:38:12 +0200
committercrueter <crueter@eden-emu.dev>2026-09-11 21:38:12 +0200
commit301da63a15de8cfbe752ac44784db9b58cdd2d87 (patch)
tree2b027eacb518eb717fe171252112df31c42a8740 /src/core/hle/service/bpc/bpc.cpp
parentc95ad020fb529d47f9c3106a53553bec955c1586 (diff)
[audio] hint openslES as audio driver on android to fix mute screen recording issue (#4397)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions). - [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md) - [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability. ------------------- After audio backend migration some android devices screen captures became mute. Liz instructed to enable openSL ES via some SDL hint. Found the proper one in https://wiki.libsdl.org/SDL3/SDL_HINT_AUDIO_DRIVER. Added it restricted to android. UPDATE: Got myself wondering how things work on SDL after using that hint, and checked that one must provide a list of drivers "opensles,aaudio,..." to be attempted. Afraid of some devices failing on openSL ES, and to avoid hand providing entire list, i've added fallback logic so entire SDL's driver list can be tried just in case. Default list in https://github.com/libsdl-org/SDL/blob/release-3.4.14/src/audio/SDL_audio.c. Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4397 Reviewed-by: MaranBr <maranbr@eden-emu.dev> Reviewed-by: lizzie <lizzie@eden-emu.dev>
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