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authorlizzie <lizzie@eden-emu.dev>2026-09-05 23:43:46 +0200
committercrueter <crueter@eden-emu.dev>2026-09-05 23:43:46 +0200
commit11de2645411ba83e6fcf47bf30ae48a7ee6ae090 (patch)
treec2dec7ddba6220886890915b20a23464b1093943 /src/core/hle/service/caps/caps_su.cpp
parentf6e768603881713b126cba6f0f5a035981da3b1d (diff)
[cmake] Fix some macOS compilation errors (#4350)
Don't compile GLSL/GLASM backends without OpenGL enabled. These codepaths are unused on non-OpenGL platforms. Fixes other miscellaneous errors that pop up on Clang 23 as well. Signed-off-by: Lizzie lizzie@eden-emu.dev Signed-off-by: crueter crueter@eden-emu.dev - [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions). - [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md) - [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability. ------------------- Co-authored-by: crueter <crueter@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4350 Reviewed-by: crueter <crueter@eden-emu.dev> Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Diffstat (limited to 'src/core/hle/service/caps/caps_su.cpp')
-rw-r--r--src/core/hle/service/caps/caps_su.cpp9
1 files changed, 2 insertions, 7 deletions
diff --git a/src/core/hle/service/caps/caps_su.cpp b/src/core/hle/service/caps/caps_su.cpp
index 3d54564612..4ecfc840e4 100644
--- a/src/core/hle/service/caps/caps_su.cpp
+++ b/src/core/hle/service/caps/caps_su.cpp
@@ -73,13 +73,8 @@ void IScreenShotApplicationService::CaptureAndSaveScreenshot(AlbumReportOption r
Layout::FramebufferLayout layout =
Layout::DefaultFrameLayout(screenshot_width, screenshot_height);
- const Capture::ScreenShotAttribute attribute{
- .unknown_0{},
- .orientation = Capture::AlbumImageOrientation::None,
- .unknown_1{},
- .unknown_2{},
- .pad163{},
- };
+ Capture::ScreenShotAttribute attribute{};
+ attribute.orientation = Capture::AlbumImageOrientation::None;
renderer.RequestScreenshot(
image_data.data(),