diff options
| author | cirakg <cirakg@cirakg.xyz> | 2026-11-03 21:58:24 +0100 |
|---|---|---|
| committer | cirakg <cirakg@cirakg.xyz> | 2026-11-03 21:58:24 +0100 |
| commit | cdfb1ae93444c0aa02dfe592af36d70ab36549fd (patch) | |
| tree | 2fa8d7062d907d5ab8d85d64c66be87ea4cdf0d1 /src/core/hle/service/hid/hid_server.cpp | |
| parent | 51341ec09b25de1d9b01d0c00ee828dd5b861d5c (diff) | |
| parent | 4383b9787afbf6c63291bf803c8330afb4f21a16 (diff) | |
# Conflicts:
# .github/workflows/release-binaries.yml
Diffstat (limited to 'src/core/hle/service/hid/hid_server.cpp')
| -rw-r--r-- | src/core/hle/service/hid/hid_server.cpp | 21 |
1 files changed, 19 insertions, 2 deletions
diff --git a/src/core/hle/service/hid/hid_server.cpp b/src/core/hle/service/hid/hid_server.cpp index 20118345a9..f2a7b7d04a 100644 --- a/src/core/hle/service/hid/hid_server.cpp +++ b/src/core/hle/service/hid/hid_server.cpp @@ -4,6 +4,7 @@ // SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later +#include <algorithm> #include <array> #include "common/common_types.h" @@ -1112,8 +1113,24 @@ Result IHidServer::IsVibrationDeviceMounted( R_SUCCEED(); } -Result IHidServer::SendNx2VibrationValues() { - LOG_DEBUG(Service_HID, "(STUBBED) called"); +Result IHidServer::SendNx2VibrationValues( + u64 unknown, AppletResourceUserId aruid, + InArray<Core::HID::VibrationDeviceHandle, BufferAttr_HipcPointer> vibration_handles, + InArray<Core::HID::VibrationValue, BufferAttr_HipcPointer> vibration_values) { + LOG_DEBUG(Service_HID, "called, unknown={}, applet_resource_user_id={}", unknown, aruid.pid); + + // Unlike 206 this never fails: rumble is best effort and the command is only known from + // captures, so an unexpected handle or layout shouldn't return an error a game may treat as + // fatal. + const auto count = (std::min)(vibration_handles.size(), vibration_values.size()); + for (std::size_t i = 0; i < count; i++) { + const auto result = GetResourceManager()->SendVibrationValue( + aruid.pid, vibration_handles[i], vibration_values[i]); + if (result.IsError()) { + LOG_DEBUG(Service_HID, "failed to send vibration {}, result={:#x}", i, result.raw); + } + } + R_SUCCEED(); } |
