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authorlizzie <lizzie@eden-emu.dev>2026-09-09 11:13:42 +0200
committercrueter <crueter@eden-emu.dev>2026-09-09 11:13:42 +0200
commit23585820bc6fc781a06c19a677c5f3ba652fd646 (patch)
treefbb8d93a57bdc48e947782b587343ff46f4f28cf /src/core/hle/service/spl/spl_module.cpp
parente5b8b10188e97a32552d3d4e4f464484f2c3f59d (diff)
[hle] correct IClientProcess::RegisterClient, impl cmd 3100,3102 for ns:vm (#4376)
ldn had wrong signature ns:vm had missing function stubs that would make some games assert on missing impl Signed-off-by: lizzie <lizzie@eden-emu.dev> - [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions). - [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md) - [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability. ------------------- Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4376 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: Maufeat <sahyno1996@gmail.com>
Diffstat (limited to 'src/core/hle/service/spl/spl_module.cpp')
-rw-r--r--src/core/hle/service/spl/spl_module.cpp13
1 files changed, 12 insertions, 1 deletions
diff --git a/src/core/hle/service/spl/spl_module.cpp b/src/core/hle/service/spl/spl_module.cpp
index d62cecf9a2..520cb1860b 100644
--- a/src/core/hle/service/spl/spl_module.cpp
+++ b/src/core/hle/service/spl/spl_module.cpp
@@ -13,7 +13,6 @@
#include "core/hle/api_version.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/server_manager.h"
-#include "core/hle/service/spl/csrng.h"
#include "core/hle/service/spl/spl.h"
#include "core/hle/service/spl/spl_module.h"
@@ -203,6 +202,18 @@ Result Module::Interface::GetConfigImpl(u64* out_config, ConfigItem config_item)
}
}
+class CSRNG final : public Module::Interface {
+public:
+ explicit CSRNG(Core::System& system_, std::shared_ptr<Module> module_)
+ : Interface(system_, std::move(module_), "csrng") {
+ static const FunctionInfo functions[] = {
+ {0, &CSRNG::GenerateRandomBytes, "GenerateRandomBytes"},
+ };
+ RegisterHandlers(functions);
+ }
+ ~CSRNG() override = default;
+};
+
void LoopProcess(Core::System& system) {
auto server_manager = std::make_unique<ServerManager>(system);
auto module = std::make_shared<Module>();