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| author | bunnei <bunneidev@gmail.com> | 2017-01-06 22:01:33 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2017-01-06 22:01:33 -0500 |
| commit | 961bb24cf9ef060cf19ae896f2fbcefccdf2a307 (patch) | |
| tree | b5ec9f4c3d520745e15d249e9a102ddefbb22b27 /src/core/hle/svc.cpp | |
| parent | ba71c889f066245809e7df6c07fd7a458cce0bdb (diff) | |
| parent | 6c6117868a7b8024411691fdd4193ba00bd76d98 (diff) | |
Merge pull request #2410 from Subv/sleepthread
Don't yield execution in SleepThread(0) if there are no available threads to run
Diffstat (limited to 'src/core/hle/svc.cpp')
| -rw-r--r-- | src/core/hle/svc.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/core/hle/svc.cpp b/src/core/hle/svc.cpp index 843d697ec3..2b242ff981 100644 --- a/src/core/hle/svc.cpp +++ b/src/core/hle/svc.cpp @@ -849,6 +849,11 @@ static ResultCode CancelTimer(Kernel::Handle handle) { static void SleepThread(s64 nanoseconds) { LOG_TRACE(Kernel_SVC, "called nanoseconds=%lld", nanoseconds); + // Don't attempt to yield execution if there are no available threads to run, + // this way we avoid a useless reschedule to the idle thread. + if (nanoseconds == 0 && !Kernel::HaveReadyThreads()) + return; + // Sleep current thread and check for next thread to schedule Kernel::WaitCurrentThread_Sleep(); |
