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| author | Morph <39850852+Morph1984@users.noreply.github.com> | 2022-08-31 08:37:00 -0400 |
|---|---|---|
| committer | Morph <39850852+Morph1984@users.noreply.github.com> | 2022-08-31 08:39:37 -0400 |
| commit | 9488b889a093a57ed28e6e35a8c7764d9e38b2eb (patch) | |
| tree | 59ed9c98d1f941de9b2792d697df1c1838bd6c01 /src/core/internal_network/socket_proxy.cpp | |
| parent | af222dc9248486e203eef2a8d6009142c851ee51 (diff) | |
(shader/pipeline)_cache: Raise shader/pipeline cache version
Since the following commit: https://github.com/yuzu-emu/yuzu/commit/af222dc9248486e203eef2a8d6009142c851ee51 , many games will refuse to boot unless the shader/pipeline cache has been invalidated.
Diffstat (limited to 'src/core/internal_network/socket_proxy.cpp')
0 files changed, 0 insertions, 0 deletions
