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| author | Subv <subv2112@gmail.com> | 2015-05-12 15:25:15 -0500 |
|---|---|---|
| committer | Subv <subv2112@gmail.com> | 2015-05-14 22:50:13 -0500 |
| commit | d3634d4bf4b1cbd8cc4fe6f22178054803b41e23 (patch) | |
| tree | 2fa606ebac3e2e77e65e1196878a5f5345acfacf /src/core/loader/3dsx.cpp | |
| parent | bb689338943791c735c7c6adb186256457e064b4 (diff) | |
Core/ResourceLimits: Implemented the basic structure of ResourceLimits.
Implemented svcs GetResourceLimit, GetResourceLimitCurrentValues and GetResourceLimitLimitValues.
Note that the resource limits do not currently keep track of used objects, since we have no way to distinguish between an object created by the application, and an object created by some HLE module once we're inside Kernel::T::Create.
Diffstat (limited to 'src/core/loader/3dsx.cpp')
| -rw-r--r-- | src/core/loader/3dsx.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/core/loader/3dsx.cpp b/src/core/loader/3dsx.cpp index 84b13ee529..ad5e929ce0 100644 --- a/src/core/loader/3dsx.cpp +++ b/src/core/loader/3dsx.cpp @@ -9,6 +9,7 @@ #include "core/file_sys/archive_romfs.h" #include "core/hle/kernel/process.h" +#include "core/hle/kernel/resource_limit.h" #include "core/hle/service/fs/archive.h" #include "core/loader/elf.h" #include "core/loader/ncch.h" @@ -233,6 +234,9 @@ ResultStatus AppLoader_THREEDSX::Load() { Kernel::g_current_process = Kernel::Process::Create(filename, 0); Kernel::g_current_process->svc_access_mask.set(); Kernel::g_current_process->address_mappings = default_address_mappings; + + // Attach the default resource limit (APPLICATION) to the process + Kernel::g_current_process->resource_limit = Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION); Load3DSXFile(*file, Memory::PROCESS_IMAGE_VADDR); |
