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authorReinUsesLisp <reinuseslisp@airmail.cc>2020-04-10 00:55:54 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2020-04-10 00:57:32 -0300
commit57a3007e29491cf7dc50f53ec480ef3c82d5bf20 (patch)
tree835cb02195888fe6add121e0a84894d769f37613 /src/core/loader/loader.cpp
parent9ec9f7a92c405f09efb4dcec6c41da6f72b0f6b9 (diff)
shader/texture: Remove type mismatches management from shader decoder
Since commit 9fce105f45 we handle type mismatches from the CPU. We don't need to hack our shader decoder due to game bugs anymore. Removed in this commit.
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