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authorMaranBr <maranbr@outlook.com>2026-03-02 02:51:50 +0100
committercrueter <crueter@eden-emu.dev>2026-03-02 02:51:50 +0100
commitb5f9f8b7438a6a79644d712e267399d618f5d0e1 (patch)
treee890a3e9adc4da622b29680108c057858e91d2ec /src/core/loader/loader.cpp
parenta8fc994c0b60be5a823da6466fefb8fb2d689e33 (diff)
[vulkan] Fix Vulkan rendering, image layout, and synchronization issues (#3511)
This fixes a visual corruption issue that occurred intermittently after loading screens, where some games would start the scene with vertex explosions, artifacts or with all colors blown out, resembling neon. Among the known games affected by this bug are Mario Kart 8 Deluxe, The Legend of Zelda: Breath of the Wild, The Legend of Zelda: Tears of the Kingdom, Kirby and the Forgotten Land, Luigi's Mansion 3, Xenoblade Chronicles 3 and possibly others as well. Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3511 Reviewed-by: DraVee <dravee@eden-emu.dev> Reviewed-by: Lizzie <lizzie@eden-emu.dev> Co-authored-by: MaranBr <maranbr@outlook.com> Co-committed-by: MaranBr <maranbr@outlook.com>
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