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authorLioncash <mathew1800@gmail.com>2018-07-22 03:28:08 -0400
committerLioncash <mathew1800@gmail.com>2018-07-22 03:30:35 -0400
commitdb185e695002d5ab141c22efd770b579271a427e (patch)
tree9c61a1ffea8a03b5a0ef0287672dee4d924d44e3 /src/core/loader/loader.cpp
parent0605fbbfeb0911fc8cc76314d30740badf34b527 (diff)
gl_shader_decompiler: Remove redundant Subroutine construction in AddSubroutine()
We don't need to toss away the Subroutine instance after the find() call and reconstruct another instance with the same data right after it. Particularly give Subroutine contains a std::set.
Diffstat (limited to 'src/core/loader/loader.cpp')
0 files changed, 0 insertions, 0 deletions