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| author | kraibse <33869366+kraibse@users.noreply.github.com> | 2026-11-01 15:38:05 +0100 |
|---|---|---|
| committer | kraibse <33869366+kraibse@users.noreply.github.com> | 2026-11-02 00:11:26 +0100 |
| commit | 51d798ff0373a40098aa77ef13d54307f39e44ac (patch) | |
| tree | c8e4d3a76786ef7958a0cd35061f1b8b0d7148d3 /src/core/loader/nca.cpp | |
| parent | 518712cc5d2c81503ff5ccaf90ed6e43a512577d (diff) | |
texture_cache: keep the allocator's block slack out of the usable VRAM
The collector's usage leaves out the unused part of VMA's blocks, but
the driver counts it and a heap at its budget cannot give it to a new
image. On an RX 7800 XT that slack was 1.06 GiB, the whole 1 GiB margin:
the heap sat at its budget for a minute while the collector saw room,
then images stopped fitting and the process died. Reserve the slack
(capped at 1.5 GiB) on top of the margin: at once when it grows, slowly
when it shrinks, so eviction leaving partly used blocks doesn't chase
the threshold down.
Assisted-by: Claude Sonnet 5.5 (diagnosis and code)
(cherry picked from commit 73fd5a489ea28226fa16a55f5008e622d631b54c)
Diffstat (limited to 'src/core/loader/nca.cpp')
0 files changed, 0 insertions, 0 deletions
