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authorduck912 <350528965+Duck912@users.noreply.github.com>2026-10-31 01:45:56 -0400
committerDuck912 <350528965+Duck912@users.noreply.github.com>2026-11-01 14:58:36 -0500
commit5f0325e2b4e72c3d10c44c7445bf73bc63e0ea32 (patch)
tree85e3226b371ab968d7de7225af36b8b7740f60eb /src/core/loader/nso.cpp
parent1d945527856d2eb9390d5030d1ae6b3ab1ab97dd (diff)
nx2:gpu: create graphics devices and report an empty gsv partition
Fire Emblem: Fortune's Weave creates a graphics device with gpu 41 and uses the returned id in later NvRm calls; auto-stubbed, it got id 0 and NVN setup failed. Hand out ids from 1 and free them with 42. gpu 202 answered (0, 0) for an empty partition, which the SDK reads as a one-byte partition at address 0. An empty one is min ~0, max 0. Assisted-by: Claude Opus 5.5 (debugging, porting and drafting) Signed-off-by: duck912 <350528965+Duck912@users.noreply.github.com>
Diffstat (limited to 'src/core/loader/nso.cpp')
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